When Blendshape Squash-and-Stretch Fights Your Skinning Hierarchy — Three Workarounds
You've got a squash-and-stretch chain on a spine, everything looks great in isolation. Then you skin the character and suddenly the chest collapses wh...
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You've got a squash-and-stretch chain on a spine, everything looks great in isolation. Then you skin the character and suddenly the chest collapses wh...
You're in the middle of a shot. The character jumps, fast. The arm stretches — and then pops. Volume snaps back, wrong. The curve looks like a seizure...
You're five frames into a walk cycle, and the character's arm looks like a balloon losing air. The volume's gone. That's creep—the quiet betrayer of p...
You built a beautiful squash-and-stretch rig. Then the animator pushed it too far. Suddenly your cartoon rabbit looks like a crumpled paper bag. The c...
You've got a beautiful squash-and-stretch rig. The spine compresses like an accordion, the limbs bulge on impact — it's alive. Then you try to push a ...
You spend hours weighting a character. joint smooth. Volume holds. Then the animator pulls the arm to twice its length, and the elbow turns into a cru...